Student Instructions - Repl.it

Use these directions to learn how to navigate to Repl.it assignments from your Canvas course.

Accessing Repl.it Assignment Content

Go into an assignment (on Canvas) that requires the use of Repl.it.

Your instructor has provided Starter Code in all assignments that require Repl.it. Click on the Starter Code link in your assignment.
The starter code will open in a new tab inside Repl.it.


Logging in to Repl.it

Before you do anything else with this starter code, verify you are logged in to Repl.it. Look in the upper right corner of your screen.

  • If your name appears, then you've already logged in to Repl.it and are good to continue to the next step.

  • If you see Sign Up, then you are not logged in. Let's log in now!

  1. Click Sign Up, then Log In.

2. Choose the Google Sign-In option. If prompted, select your @sps.org account.


Forking the Starter Code

Now that you are logged in, any changes made to this starter code will automatically fork to your Repl.it account!

What is forking?

Forking is a fun term used to describe taking someone else's code (generally starter code) and copying it for your own use.

Try it out!

To fork start code, choose the Fork button on the project’s landing page.

Fork Code Example

Verify You Forked the Code

To verify the code is actually yours, look at the upper left of your screen.

The original starter code "lived" under the @launchsupport account as indicated in the following screenshot.
Your current code should be listed under your account as indicated in the following screenshot.


Making Edits

Repl.it is a basic text editor and compiler.
Any changes made in the work area are automatically saved.


Testing Your Code (Running Your Program)

Before you call your program complete, you should try it out.

  1. Click the run button in the top-middle of your screen.

  2. Patiently wait while the Repl.it server compiles your program in the background.

    1. You will not see a progress bar during this time.

  3. Your program will output its results in the Output Pane on the right.


Submitting to Canvas

Once you are done with your assignment, it's time to turn it in to Canvas.

  1. Copy the URL from your address bar.

  2. Go back to your assignment in Canvas.

    1. Select Submit Assignment from the upper right.

    2. Paste your Repl.it URL, select Submit Assignment.


Receiving Feedback

Your instructor will provide feedback inside Canvas for all of your assignments.
If your instructor provides additional feedback inside your Repl.it code, they will fork the code, and provide you a link to the forked code with comments.

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